Alita: Unbreakable warrior
Action-rpg game inspired in the manga Alita: Battle Angel
My contribution:- Design and implementation enemies: Netman (ranged), Cyborg (melee), Barrelman (Tank)
- Sewers level design and implementation in Unity
- Items design
- Passive tree design
- UI scripts
FeLiNa Engine
Game Engine write in c++
My contribution:- Scenes serialization
- Entity system
- Frustum and camera culling
- Mouse picking
- Resource manager
- Visual Scripting system
IA Church
Tycoon game that manage a church.
My contribution:- Create steerings behaviours
- Behaviour tree for devotee
- Progresion system
- Environment of the church
- Implement UI
- Stands system
- Animations for entities
Dungeons & Dragons: Wrath of Silumgar
Turn-RPG game based in Dungeons and dragons: shadows over mystara.
My contribution:- Technical design document (research)
- Priority Queue to combat
- Priority draw
- Combat logic
- Implement a particle system
- Loot and pause menu
- Some abilities for heroes
- Map structure
- Load / save
Ninja Cat
Platformer game developed with Tiled and SDL.
My contribution:- Design and implementation levels
- Phatfinding
- UI
- Profiling
Pinball
Pinball game using Box2D
My contribution:- Collisions and forces
- Game loop
- Boss and conditions to spawn